Tomb of Annihilation is an adventure module by Christopher Perkins, Will Doyle, Steve Winter, and Adam Lee which is set in the Forgotten Realms, with conversion notes for the Eberron campaign setting using the 5th-edition Dungeons & Dragons rules. It was released in 2017.
The conversion notes suggest setting the adventure itself in the jungles of Xen'drik, replacing Chult, with the starting city of Baldur's Gate being replaced by Sharn and Stormreach taking the place of Port Nyanzaru.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who's ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.
When they finally succumb, they can't be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.
The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.
Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.Appendix[]
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External links[]
- Tomb of Annihilation article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.