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The Twentieth Lash was the twelfth and last adventure released for the Blackwheel Company Faction Adventure to be run as part of the Xen'drik Expeditions campaign.

Synopsis[]

Introduction[]

The adventure opens deep in the jungles of Xen'drik, where the PCs meet with Mehmet, the seren dragon shaman. He tells them what he knows of the situation.

Part One: The Encampment[]

Mehmet: The PCs are dropped into the region via MAAD in the middle of the night and are located by Mehmet. He explains Hruuagoryn's betrayal and outlines his theory of what's happening in the area.

Drow Encampment: The drow in the area have spent the past year relentless attacking the yuan-ti as "interlopers", and won't hesitate to do the same to the PCs. The party either sneaks or fights their way past the encampment.

Lost River Delta: An ancient giant's temple was built in time immemorial on the banks of an ancient river, and above the buried site of the rakshasa prison. In the time since, the river has changed course and is now a wide delta the party navigates to reach the temple itself.

Part Two: Yuan-Ti[]

Outer Temple: The PCs encounter the outer guard of the yuan-ti tribe—and contrary to Mehmet's guess, they are not peaceful followers of the Silver Flame. Instead, they worship the demon within the Silver Flame and fight the party to the death.

Lower Temple: Having gotten past the outer temple, the PCs descend deep into the temple and past the giants' temple to a buried ruin of an even older civilization. The yuan-ti set off another of their traps: the area is rapidly filled with water, forcing the PCs towards a confrontation with the tribe's warriors.

The Hatching Chamber: The PCs battle the yuan-ti's finest warriors amidst waterfalls, pools, streams, and increasingly rising water. While the death of the yuan-ti warriors won't give them a moment's pause, the party discovers that the chamber is a hatchery for a future generation of yuan-ti. Should they be killed, as well?

Part Three: Spirits Imprisoned[]

Three Rings: Hruuagoryn has so far been unable to get past the three wards surrounding the inner sanctum. As the party passes through them, they are harassed by the spirit of a couatl, which becomes less distinct with each seal they break.

Hruuagoryn's Ritual: The trapped rajah has promised the dragon scholar the secret of immortality in exchange for the dragon releasing it. After decades, the dragon now has access to the location he needs to perform the ritual. The PCs can choose to confront the dragon with force or by attempting to stop the ritual itself.

Rajah Loosed: The might of the rajah is so great that even with an incomplete ritual, it manages to break the prison's bonds. Fortunately, it is still bound to the couatl's spirit for the moment. In its anger, the rakshasa battles the couatl, the dragon, and the party, while the couatl struggles to pull the raskhasa back into its prison, while the dragon attacks the party and the couatl. With luck, the PCs may manage to destroy the rakshasa's weakened form before the couatl is destroyed, allowing the couatl to pull the demon back into its prison.

Appendix[]

Connections[]

Eberron Adventures
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Mark of Heroes Reflections of the MultiversePirate's Bounty and the Isle of FireNo TicketFinding the WayGambit at DreadholdBlind Man's HuntThe Delirium StoneFreely GivenMote in the Eye of ChaosDesolate EndeavorThe Graywall IncidentEscape from Grea TowerDeep Woods, Dark HeartHouse of MadnessPrice of ProtectionDeath in DarguunFallen of SharnThe Unexpected GateTo Spurn the Churning Discord
Xen'drik Expeditions The Journey Begins: Well of WoeBreaching Thelanis Wall: Well of WoeThe Flame Beneath the Well: Well of WoeMere of Shattered SoulsCairn of Stone HeartsSands of Fate and FortuneShargon's RageTaming the HydraNightfall on SorrowduskThe Dead of NightEndgame
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Cabal of Shadows Faction Adventure The Sahuagin StoneShadows Over StormreachKhyber's ChildrenFire in the Heart of MadnessNight of ShadowsWhat Rough BeastWhispers Behind the DoorRacing MidnightThe Darkest HeartThirst For Blood and StoneWith His Dying BreathDark Portents
Covenant of Light Faction Adventure Divine InspirationCrisis of FaithThe Good Die YoungBrave SoldiersThings Fall ApartPrice of VirtueDark FugitiveNoble SavagesChoir of AngelsFate, InterruptedGreater the FallTo Live Among You
Crimson Codex Faction Adventure Prophecy's Unwitting ServantForbidden KnowledgeNative IntelligenceTomb of TomesThe Korranberg AffairTurn of the PageA Costly TruthIf At FirstStormrider Slept HereChamber MadeA Shattered Mind's MazeThe End of the Viper's Tail
D&D Open Championship Shards of EberronCrown of Winter FlameTomb of Eternity
4th edition The Mark of ProphecyKhyber's HarvestSeekers of the Ashen CrownKeep on the ShadowfellHeart of the Forbidden ForgeHaruuc's Tomb: A Novel AdventureThe Maze of Shattered SoulsDead for a SpellDark Lantern
5th edition Around Khorvaire in Fifty DaysForgotten RelicsFallen ColossusMurder on the HalcyonRace Through Q'barraSkybridge SkirmishVecna: Eve of Ruin
Adapted Adventures: Against the GiantsBetween Tangled Roots‎Danger at Dunwater‎Dead in ThayGold for Fools and Princes‎In the Mists of ManivarshaIsle of the Abbey‎‎Princes of the ApocalypseSalted LegacyTammeraut's FateThe Fiend of Hollow Mine‎‎The Forge of Fury‎The Hidden Shrine of Tamoachan‎The Sinister Secret of Saltmarsh‎‎The StyesThe Sunless Citadel‎Tomb of AnnihilationTomb of HorrorsWhite Plume Mountain
Embers of the Last War What's Past is PrologueMurder in SkywayBoromar BallThe Cannith CodeJack of DaggersAgainst the LightningA Holy VisitBlades of TerrorThe Kundarak JobSearching for SecretsThe Killing BladeSecrets Below
Oracle of War The Night LandVoice in the MachineWhere the Dead WaitThe Third ProtocolA Century of AshesThe Last WordSong of the SkyParliament of GearsLord BucketJudgment of IronMy Undying HeartThe Waiting GameStonefireFrom DustDream EaterThe Dragon BelowThe Final TributeScales of WarBack to the MudOld ScoresThe Iron TitanRolling ThunderThe Rising CityThe Last WarHundred-Shard StashOff the RailsSpirit TrainServants of the PastCold Spell in the FrostfellJourney to Salvation
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