Eberron Wiki

This is a test

READ MORE

Eberron Wiki
Eberron Wiki
2,672
pages

The Sahuagin Stone was the first adventure released for the Cabal of Shadows Faction Adventure to be run as part of the Xen'drik Expeditions campaign.

Synopsis[]

Adventure Start: The PCs begin by receiving an invitation to get on a boat leaving Sharn. As the boat sets sail on a voyage to Xen'drik, the party discovers their orders from the Cabal of Shadows, and background on the mission. The long voyage gives the PCs a chance to meet one another in private, and discuss their first mission as members of a secret society.

Part One: The PCs reach the first of Shargon's Teeth, where the ship's captain calls a halt while he summons a sahuagin guide. A sahuagin, called Dilmoolgha, is actually there to meet with the PCs, but poses as a guide in order to join the crew. After coming to an agreement with the party, the sahuagin gives the PCs a shell they may use to contact him. If they throw it into the bay under the light of the moon it calls him and the priests. As the journey resumes that evening, a raiding party of skum sent by aboleth slavers attacks the ship.

Part Two: The PCs arrive in Stormreach where they likely seek out Hes, a member of the Bilge Rats street gang who has, for a price, agreed to meet with the party at the Ship's Cat tavern. Hes warns them about the dangers of Xen'drik before directing them to a fence working out of the dungeons below the Red Ring. If someone was trying to sell a large artifact, it likely passed through the hands of Burgundy Clor. If he didn't fence it, he might know who did.

Part Three: If the PCs travel to the Red Ring seeking an audience with Burgundy Clor, he grants a meeting beneath the dungeons of the Red Ring but only to double cross them and throw them into the pits. While in the pits, the PCs can prove themselves by fighting off prison predators and gain the trust of Sixfinger Jin who has also been imprisoned. If the PCs are willing to help him escape, Jin agrees to show the PCs the stone's hiding place.

Part Four: If the PCs have not secured escape, they, along with Jin and several other prisoners, are thrown into the Red Ring for the evening show. They must find a way to escape during the blood sport or amuse the crowd with their grizzly death.

Part Five: Once freed, Jin fulfills is part of the deal and leads the PCs to the Crimson Codex safe house. The route to the stone is guarded by Codex agents and craft puzzle traps. If the PCs sound the alarm during any sort of raid or they take too long, the Codex members attempt to move the stone to a waiting ship in the harbor.

Part Six: If the agents of the Codex successfully move the stone to their wagon, the PCs must partake in a wild nighttime chase through the streets before the stone is loaded into a waiting ship and whisked away.

Ending the Adventure: The adventure ends with the party contacting the sahuagin. If they return the stone, the sahuagin tribe agrees to ally with the Cabal. If they do not, the tribe declares them enemies.

Appendix[]

Connections[]

Eberron Adventures
3rd edition The Forgotten ForgeShadows of the Last WarWhispers of the Vampire's BladeGrasp of the Emerald ClawVoyage of the Golden DragonJungle SecretsQueen with Burning EyesSteel ShadowsFallen AngelCrypt of Crimson StarsTemple of the Scorpion GodPit of the Fire LordMurder in OakbridgeChimes at MidnightTensions RisingRiding the RailThe Aundairian JobQuoth the RavenHell's HeartCity of Blood
Adapted Adventures: Red Hand of DoomExpedition to Castle RavenloftExpedition to the Demonweb Pits‎The Shattered Gates of SlaughtergardeThe Kopru Ruins‎Legend of the Silver Skeleton‎The Whispering CairnThe Three Faces of EvilEncounter at Blackwall KeepThe Hall of Harsh ReflectionsThe Champion's BeltA Gathering of WindsThe Spire of Long ShadowsThe Prince of RedhandThe Library of Last ResortKings of the RiftInto the Wormcrawl FissureDawn of a New AgeThere is No HonorThe Bullywug GambitThe Sea Wyvern's WakeHere There Be Monsters
Mark of Heroes Reflections of the MultiversePirate's Bounty and the Isle of FireNo TicketFinding the WayGambit at DreadholdBlind Man's HuntThe Delirium StoneFreely GivenMote in the Eye of ChaosDesolate EndeavorThe Graywall IncidentEscape from Grea TowerDeep Woods, Dark HeartHouse of MadnessPrice of ProtectionDeath in DarguunFallen of SharnThe Unexpected GateTo Spurn the Churning Discord
Xen'drik Expeditions The Journey Begins: Well of WoeBreaching Thelanis Wall: Well of WoeThe Flame Beneath the Well: Well of WoeMere of Shattered SoulsCairn of Stone HeartsSands of Fate and FortuneShargon's RageTaming the HydraNightfall on SorrowduskThe Dead of NightEndgame
Blackwheel Company Faction Adventure Principal of the MatterPrice of ProgressMarked ManThe Trouble with PiratesTarnished ReputationNone Left BehindTest of MettleA Few Good GnollsA Plague Upon Your HousesPariahWhen in Doubt, ChargeThe Twentieth Lash
Cabal of Shadows Faction Adventure The Sahuagin StoneShadows Over StormreachKhyber's ChildrenFire in the Heart of MadnessNight of ShadowsWhat Rough BeastWhispers Behind the DoorRacing MidnightThe Darkest HeartThirst For Blood and StoneWith His Dying BreathDark Portents
Covenant of Light Faction Adventure Divine InspirationCrisis of FaithThe Good Die YoungBrave SoldiersThings Fall ApartPrice of VirtueDark FugitiveNoble SavagesChoir of AngelsFate, InterruptedGreater the FallTo Live Among You
Crimson Codex Faction Adventure Prophecy's Unwitting ServantForbidden KnowledgeNative IntelligenceTomb of TomesThe Korranberg AffairTurn of the PageA Costly TruthIf At FirstStormrider Slept HereChamber MadeA Shattered Mind's MazeThe End of the Viper's Tail
D&D Open Championship Shards of EberronCrown of Winter FlameTomb of Eternity
4th edition The Mark of ProphecyKhyber's HarvestSeekers of the Ashen CrownKeep on the ShadowfellHeart of the Forbidden ForgeHaruuc's Tomb: A Novel AdventureThe Maze of Shattered SoulsDead for a SpellDark Lantern
5th edition Around Khorvaire in Fifty DaysForgotten RelicsFallen ColossusMurder on the HalcyonRace Through Q'barraSkybridge SkirmishVecna: Eve of Ruin
Adapted Adventures: Against the GiantsBetween Tangled Roots‎Danger at Dunwater‎Dead in ThayGold for Fools and Princes‎In the Mists of ManivarshaIsle of the Abbey‎‎Princes of the ApocalypseSalted LegacyTammeraut's FateThe Fiend of Hollow Mine‎‎The Forge of Fury‎The Hidden Shrine of Tamoachan‎The Sinister Secret of Saltmarsh‎‎The StyesThe Sunless Citadel‎Tomb of AnnihilationTomb of HorrorsWhite Plume Mountain
Embers of the Last War What's Past is PrologueMurder in SkywayBoromar BallThe Cannith CodeJack of DaggersAgainst the LightningA Holy VisitBlades of TerrorThe Kundarak JobSearching for SecretsThe Killing BladeSecrets Below
Oracle of War The Night LandVoice in the MachineWhere the Dead WaitThe Third ProtocolA Century of AshesThe Last WordSong of the SkyParliament of GearsLord BucketJudgment of IronMy Undying HeartThe Waiting GameStonefireFrom DustDream EaterThe Dragon BelowThe Final TributeScales of WarBack to the MudOld ScoresThe Iron TitanRolling ThunderThe Rising CityThe Last WarHundred-Shard StashOff the RailsSpirit TrainServants of the PastCold Spell in the FrostfellJourney to Salvation
Keith Baker Adventures Curtain Call: A Sharn AdventureTrust No OneMagic Sword: An Eberron Story SeedThe Mourning AfterHeart of Stone