Sarlona lies opposite Khorvaire and north of Argonnessen. It stretches from southern tropics to northern tundras and includes a number of inland lakes that are large enough to support navies and maritime trade. It has seas on all fronts, the Sea of Rage to the West, the White Sea to the North and the Barren Sea to the South-East. Sarlona is larger than Khorvaire, its Northern apex in the Tashana Tundra measured down to its Southern antapex in Adar is roughly over 3300 miles.
Most forms of geography can be found in Sarlona from the Tashana Tundra to the plains of Syrkarn to the mountains of Adar and to the desert of Riedra. The weather in Sarlona is more unpredictable and harsher than that of Khorvaire's with many storms of which most are focussed in Adar. Sarlona has frequent and unexplanable planar effects unlike any other continent in Eberron. It is frequently the host to extraplanar breaches, manifest zones and reality storms that effect the landscape and physics of the land.
Nations and RegionsEdit
The nations of Sarlona are fractious and very different. Politics are dominated by Riedra which also takes up the bulk of the continent.
Races and CulturesEdit
As in Khorvaire Humans are the most prominent race though, in Riedra they are ruled by a group of totalitarian dictators known as the The Inspired and have been stripped of their culture and religion. Other humans live throughout Sarlona in tribes or as hermits and nomads.
The counterpoint to the Inspired, the kalashtar are voluntary vessels of Quori who know fully what they are getting into. They are usually limited to Adar if they have not already fled to Khorvaire to escape the Inspired.
External Links Edit
- Eberron Campaign Setting, p. 220-221. Keith Baker, Bill Slavicsek, & James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.