Orcbone is a Brelish military installation on the western border of Breland. Those stationed there endured some of the fiercest fighting during the Last War and periodic raids and skirmishes since.[1]

The commander of the fort is Lord Veirner ir'Tajar, but his control is not complete. The Westwind Riders, a cavalry company who ranges the western frontier, uses the fort as its base of operations. The captain of the Riders, a Khoravar named Yurell ir'Iff is a charismatic leader and she differs vociferously in her opinion about how the western Brelish border should be protected. The commander wants to conduct raids into Droaam, but ir'Iff is determined to only strike at forces that enter Breland proper.[1]

Appendix[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 Five Nations, p. 49,63. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.

Connections[edit | edit source]

Cities of Breland
Ardev · Argonth · Baran's Keep · Black Pit · Brey Crossing · Castle Arakhain · Cragwar · Drum Keep · First Tower
Flint Keep · Fort Tansend · Galethspyre · Glyphstone Keep · Hatheril · Kennrun · Lurching Tower · Mistmarsh · Moonwatch
New Cyre · Nowhere · Orcbone · Ringbriar · Shadowlock Keep · Sharn · Shavalant · Shining Valley · Starilaskur · Sterngate
Sword Keep · Torch Keep · Vathirond · Woodhelm · Wroat · Xandrar · Zilspar
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