On the Day of Mourning in 994 YK, Oargev was in Breland as Cyre's ambassador, and hence escaped the destruction of his kingdom. His wife was at home in Cyre and she was sadly lost in the devastation.
In the aftermath, it fell to Oargev to lead and inspire the refugees of his fallen nation, and he took up residence in the New Cyre refugee settlement in Breland, on land granted to him and the Cyrans by King Boranel, the first to offer charity. The Dragonmarked Houses sent representatives to Oargev's court, and with their aid, he built New Cyre into a flourishing town and memory of Cyran culture.
In 998 YK, the Brelish Parliament introduced legislation to put a cap on the population of New Cyre, as they did not want 20,000 refugees inside their borders. Oargev opposed the bill, and the matter remains held up in debate and awaits a final vote. Even if the bill becomes law, Oargev has no intention to abide by it, privately remarking to close aides "These Brelish laws are fit for the Brelish, but they have no authority over the sons and daughters of Cyre." Meanwhile, King Kaius III of Karrnath has proposed a joint project to Prince Oargev, House Orien, and House Ghallanda to re-open the lightning rail running from the east into Cyre's capital, Metrol.
Prince Oargev has sworn to achieve three main goals: to rebuild Cyre in some form, to discover what truly befell the kingdom in the Mourning, and to avenge the deaths of the Cyran people. Oargev and his aides frequently seek to hire agents and adventurers to conduct missions for the Cyran crown.
First, Oargev works to restore his people's spirit and honor and to alleviate their suffering. He makes plans for Cyre's future, even if just to ensure it has a future. He wishes to gather all dispossessed Cyrans and bring them to New Cyre for sanctuary, despite Brelish attempts to limit their number. He has invited the refugees in New Galifar and Hope in Q'barra to come to New Cyre, but the majority have elected to take their chances where they are. He sends agents to contact isolated refugee communities and invite them to New Cyre, and sends diplomats to forge alliances in with the new powers across the continent.
Oargev plans to rebuild Cyre, whether in a new land or in a cleansed Mournland if cleansing is possible. Recently, however, Oargev has considered plans to occupy eastern Breland itself, to claim all land east of Dragon's Crown once he has the numbers and opportunity, but he's reluctant to betray Boranel's kindness. For now, although the Brelish granted them only unappealing, remote land, he graciously accepts their hospitality, praises their generosity, and vows the Cyran people will be good guests.
Second, Oargev seeks to uncover the truth of the Mourning, to learn what slaughtered his people and destroyed his kingdom. To this end, he tries to gather news and reports from those who explore the Mournland. He has funded expeditions to find evidence of the Mourning's cause and those behind it.
He particularly seeks natural specimens from the Mournland and relics of Cyre, especially the enchanted Cyran regalia. To recover Cyran relics, he has made deals with scavengers like Ikar's Salvage (an open-ended contract) and the Khraal Lords (via their middleman in Wyvernskull)—both dangerous and disreputable groups.
Third, and most secretly, Oargev works to identify and locate those responsible for the Mourning and get revenge on them. He leads the Covenant of the Gray Mist, a secret society of Cyran nationals, but does not attend meetings in person, only via a proxy. Nevertheless, through them, he is the unofficial, covert leader of the Cyran avengers, using them to investigate the Mourning and Cyre's enemies. Though he isn't fussy about how they get their facts, he advises them to obey the Thronehold Accords and wouldn't be pleased if they brought trouble or Brelish authorities back to New Cyre. As for vengeance, the Covenant wants to be certain before passing judgment and sentence.
Oargev is known to be dynamic, charismatic, and gallant.
Left a widower after the loss of his wife in the Mourning, Oargev now seeks a new wife in order to secure an heir and continue the royal line. The prominent families of New Cyre and the nobility of other realms will try to arrange a match with him in the social season.
|“|| Weep, oh nations of Khorvaire, for the Jewel of Galifar is no more. You have finally completed what you started when you rejected the true and proper right of Mishann to ascend the throne of Galifar. With your jealousy and petty ambitions, you have brought this disaster on us all!|
Weep, my brothers and sisters, for our homes and our families have been eliminated in a foul and cowardly way. Do not let Cyre be forgotten! Do not let the Day of Mourning end! Not until we have discovered the villain. Not until we have made the villain face justice for this heinous crime. Not until Cyre's children are once more safe and content within their homeland.
|— Prince Oargev, Address to the Cyran Refugees at the Brelish Camp, 994 YK|
- ↑ Five Nations page 54 classes Oargev as an aristocrat 2/bard 2, while page 89 makes him an aristocrat 3/fighter 1 as in the Eberron Campaign Setting. Thus the bard stats are presumed to be in error.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Eberron Campaign Setting, p. 148-149,245. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Five Nations, p. 54. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Five Nations, p. 80. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ Eberron Player's Guide, p. 23. David Noonan, Ari Marmell, and Robert J. Schwalb (2009). Wizards of the Coast. ISBN 0-7869-5100-1.
- ↑ Wayfinder's Guide to Eberron. Keith Baker, Ruty Rutenberg (2018). Wizards of the Coast.
- ↑ 6.0 6.1 Eberron Campaign Guide, p. 89. James Wyatt and Keith Baker (2009). Wizards of the Coast. ISBN 0-7869-5099-4.
- ↑ 7.0 7.1 Five Nations, p. 63. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ Five Nations, p. 83. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ Eberron Campaign Setting, p. 194. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
- ↑ Eberron Campaign Guide, p. 98. James Wyatt and Keith Baker (2009). Wizards of the Coast. ISBN 0-7869-5099-4.
- ↑ Eberron Campaign Setting, p. 188. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
- ↑ 12.0 12.1 Five Nations, p. 88,89. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ Eberron Campaign Guide, p. 93. James Wyatt and Keith Baker (2009). Wizards of the Coast. ISBN 0-7869-5099-4.
- ↑ Five Nations, p. 77. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.