
From top to bottom: the least, lesser, greater, and Siberys Marks of Warding.
The Mark of Warding is a dragonmark that bestows powers used to protect people, places, and things from all manner of damage or harm, with a focus on guarding locations and items from would-be thieves.[1]
Usage[]
House Kundarak and its dwarf members possess the Mark of Warding, guarding not only their own belongings but also those of anyone who wants to be sure their possessions do not fall into others' hands. The Kundarak dwarves are careful businessmen but are also well known for their honor; if something is left in the care of House Kundarak, it stays safe. The Warding Guild also offers its services in security, keeping businesses and personal homes safe from unwanted intruders. Unmarked members often obtain jobs as trapmakers, security consultation, and more commonly with running the massive Kundarak bank.[1]
Powers[]
- Least
- Alarm, arcane lock, fire trap or misdirection once a day, and increased skill in searching.[1]
- Lesser
- Explosive runes, glyph of warding or nondetection once a day[1]
- Greater
- Mordenkainen's faithful hound, greater glyph of warding, or guards and wards once a day[1]
- Siberys
- Prismatic wall once a day[2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), pp. 63, 67. ISBN 0-7869-3274-0.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 81. ISBN 0-7869-3274-0.