From top to bottom: The least, lesser, greater and siberys Mark of Storms

The Mark of Storm gives its bearer power over the weather, from calm winds to raging rainstorms.

House[edit | edit source]

The half-elves of House Lyrandar bear the Mark of Storm and through the Windwright Guild they all but monopolize in the business of shipping and transportation across sea and sky. The house also aids farmers through its Raincallers Guild who help to supplement farming communities during both floods and droughts. Unmarked house members are often successful farmers, crew mates on water based and air ships or plantation owners.

Marks[edit | edit source]

  • Least: Endure elements, fog clouds or gust of wind 1/day; +2 bonus on Balance checks
  • Lesser: Sleet storm, wind's favor or wind wall 1/day
  • Greater: Control winds or control weather 1/day

Siberys[edit | edit source]

  • Storm of vengeance 1/day

References[edit | edit source]

Dragonmarks & Houses
Mark of Detection (House Medani) • Mark of Finding (House Tharashk) • Mark of Handling (House Vadalis) • Mark of Healing (House Jorasco) • Mark of Hospitality (House Ghallanda) • Mark of Making (House Cannith) • Mark of Passage (House Orien) • Mark of Scribing (House Sivis) • Mark of Sentinel (House Deneith) • Mark of Shadow (House Phiarlan, House Thuranni) • Mark of Storm (House Lyrandar) • Mark of Warding (House Kundarak)

Aberrant Marks (House Tarkanan) • Mark of Death† (House Vol†)

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