From top to bottom: The least, lesser, greater and siberys Mark of Scribing

The Mark of Scribing gives its bearers access to a variety of power related to the written word and communication, often over great distances.

House[edit | edit source]

The gnomes of House Sivis are the carriers of the Mark of Scribing and through their Speakers Guild they offer service as both translators and mediators between different races but also as instant, long-distance communication in their more powerful members.

House Sivis also has its hand in the business as notaries, using arcane mark and illusory script to certify or hide important documents. Unmarked members are usually translators, mediators, messengers and some truly charismatic gnomes become diplomats.

Marks[edit | edit source]

  • Least: Whispering winds or comprehend languages 1/day or arcane mark 2/day; +2 bonus on Decipher Script checks
  • Lesser: Illusory script , secret page or tongues 1/day
  • Greater: Sending 1/day

Siberys[edit | edit source]

  • Symbol of death 1/day

References[edit | edit source]

Eberron Campaign Setting. Keith Baker, Bill Slavicsek, & James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.

Dragonmarks & Houses
Mark of Detection (House Medani) • Mark of Finding (House Tharashk) • Mark of Handling (House Vadalis) • Mark of Healing (House Jorasco) • Mark of Hospitality (House Ghallanda) • Mark of Making (House Cannith) • Mark of Passage (House Orien) • Mark of Scribing (House Sivis) • Mark of Sentinel (House Deneith) • Mark of Shadow (House Phiarlan, House Thuranni) • Mark of Storm (House Lyrandar) • Mark of Warding (House Kundarak)

Aberrant Marks (House Tarkanan) • Mark of Death† (House Vol†)

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