Livewood is a unique species of magical tree endemic to the island of Aerenal.[2]
Description[]
The trunk of a livewood is quite hardy, exhibits a green coloration, and can be worked just like any mundane hardwood.[2]
Properties[]
Unlike normal trees, livewoods do not cease to be "alive" once felled, they simply stop growing and objects made from their hardwood continue to be "alive" as well. They have no greater awareness of their surroundings than any other tree.[2]
Beyond the trait that gives livewood its name, the magical nature of these trees and their wood is evident by them being uniquely affected by some plant-based spells. When plant growth is cast upon it, livewood will sprout small branches and leaves, but conversely the spell diminish plants has no effect on it. Blight will cause harm to a livewood as though it were a plant creature. Tree stride allows a caster to not only teleport between livewood trees, but to and from livewood objects if they are big enough. Finally, objects made of livewood can be animated by the animate plants spell.[2]
Usages[]
Like the other mystical trees on Aerenal, livewood is a major export of the island.[3] Its hardwood is used for a variety of wooden goods, including buildings, furniture, and ships.[2] Densewood and livewood are used by elves to construct structures and buildings that are equally as tough and lasting as those made of stone.[4]
The flexible roots that forms a part of the warforged are of a flexible material similar to the roots of livewood trees, which allow the warforged to respond to traditional healing magic and can be rapidly grown within a creation forge.[5]
Lands[]
Livewood is native to the island of Aerenal.[6] Densewood, soarwood, livewood, and bronzewood trees crowd the stone walls of Shae Mordai, the City of the Dead.[7]
The Abandoned Orrery is a ruined planar orrerry, the largest in Xen'drik, within a titanic livewood tree that measures some 1,920 ft (585 m) tall. The tree was nurtured to this great size by druidic magic beyond the ken of most children of Eberron.[8]
Relationships[]
Some dryads on Aerenal, such as Aeven, make their homes within livewood trees, rather than the oak trees they typically inhabit. Due to the magical nature of livewood trees, felling one that was the home of a dryad will neither kill the creature nor sever their dependence upon it. Rather, in such cases a dryad continues to make their home within the objects made from livewood.[2]
Appendix[]
External Links[]
- Livewood article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.
References[]
- ↑ Keith Baker (October 2010). The Fading Dream. (Wizards of the Coast). ISBN 0-7869-5624-0.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 127. ISBN 0-7869-3274-0.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 216. ISBN 0-7869-3274-0.
- ↑ Keith Baker (2005/06/13). The Elves of Aerenal, Part Two. Dragonshards. Wizards of the Coast. Archived from the original on 2016/11/01. Retrieved on 2021/07/03.
- ↑ Keith Baker (2005/06/27). The Warforged, Part One. Dragonshards. Wizards of the Coast. Archived from the original on 2016/10/31. Retrieved on 2021/07/03.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), pp. 126–127. ISBN 0-7869-3274-0.
- ↑ David Noonan, Rich Burlew, & Frank Brunner (2005). Explorer's Handbook. (Wizards of the Coast), p. 104. ISBN 0-7869-3691-6.
- ↑ Keith Baker, Scott Fitzgerald Gray, Nicolas Logue, & Amber Scott (2007). Dragons of Eberron. (Wizards of the Coast), p. 137. ISBN 0-7869-4154-5.