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House Kundarak is a dwarven dragonmarked house providing services focused on security and banking. Their primary customers are those who have enough coin to have something worth protecting, namely the wealthy and powerful, other dragonmarked houses, and even state governments. They are the wealthiest dragonmarked house by far and their banking establishments can be found all over Khorvaire.
Dragonmark[]
House Kundarak possesses the Mark of Warding, which allows the bearers to secure items, papers and money, hence why they are the number one provider of security services.
History[]
During its early years, Kundarak was but a small clan in an ancient underground dwarven empire. During these times, whole clans were exiled to the surface if they were found to be guilty of serious crimes. House Kundarak volunteered and took it upon themselves to guard the entrance, Korunda Gate, to prevent these twelve rebellious clans from returning. They even went as far as to settle above on the surface. The Kundaraks spent many centuries guarding this gate and even sealed it.

A cutaway view of a bank vault at Kundarakhold.
The Mark of Warding first appeared around 2500 years ago, not long before Karrn the Conqueror seized what is now the Mror Holds and subjugated the exiled dwarf clans. With the consent of Kundaraks, the sealed gates were opened once again, though it was too late. The dwarven empire had been decimated by the daelkyr, leading to its collapse. This tragic event meant that the Kundaraks had become redundant. It is not known if the Kundaraks hold a grudge against Karrnath for essentially abolishing their duty.
With the aid of the gnomes of Zilargo and House Sivis, Kundarak found purpose again when they formed an official dragonmarked house in 106 YK. One of the conditions for earning the dragonmarked house status was for Kundarak to cease all mining operations within Korunda Gate. Kundarak agreed though they bargained for the right to lease their ancient hereditary lands to others who wish to mine.
House Kundarak played an essential role during the Last War but preferred to take a financial role rather than a direct military presence, which led to Kundarak becoming the banking establishment it is now. Largely due to a financial alliance between House Kundarak and the Mror Holds, twenty years into the War, the Mror Holds declared their independence.
When years of war became decades, the nations of Khorvaire quickly became heavily indebted to House Kundarak after relying on large loans to pay for equipment and provisions. At the end of the war all nations owed Kundarak a large sum and to make sure they all pay their debts Kundarak demanded that an order be placed in the Treaty of Thronehold demanding the nations to settle them.
Activities[]

A House Kundarak guard.
Like all other dragonmarked houses, House Kundarak's business is providing services. Its traditional business is banking, which involves loans and storage. Another service is security; for paying clients, Kundarak will build and install security. Similar to their banking business they offer to store any item in their highly secured vaults.
Kundarak also lease their ancestral lands in Kundarakhold to any mining establishment providing they offer a percentage of the profit.
Guilds & Divisions[]

A Ghorad'din strike team infiltrating a duergar stronghold to rescued a kidnapped Kundarak heir.
Notable Locations[]
- Korunda Gate: A city in the Mror Holds and the headquarters of House Kundarak.
- The Deep Mine: An extremely rich and deep mine in Zilargo that is being mined by a collaboration of dragonmarked houses and dwarven clans.
Notable Members[]
Appendix[]
References[]
- ↑ Keith Baker, Jeremy Crawford, & James Wyatt (2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 51. ISBN 0786966890.
- ↑ Keith Baker, Ari Marmell, Michelle Lyons and C.A. Suleiman (2006). Dragonmarked. (Wizards of the Coast), p. 41. ISBN 0-7869-3933-8.
Sources[]
- Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast). ISBN 0-7869-3274-0.
- James Wyatt and Keith Baker (2009). Eberron Campaign Guide. (Wizards of the Coast). ISBN 0-7869-5099-4.
- David Noonan, Ari Marmell, and Robert J. Schwalb (2009). Eberron Player's Guide. (Wizards of the Coast). ISBN 0-7869-5100-1.