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The half-orcs are originally progeny of human and orc procreation, though half-orcs can mate with either species and create half-orc children. Half-orcs occupy the fringe of society. Although orcs are recognized as a civilized race under the Galifar Code of Justice, they are none-the-less looked down upon by the more civilized races and half-orcs inherit enough of their savagery to discomfort many by their sheer presence, while the human ancestry in them craves social structure and comforts. Half-orcs are fairly rare in Eberron, though the half-orcs of House Tharashk in the Shadow Marches have developed a society of their own fueled by their knack for tracking things down, most notably dragonshards.

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  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook (5th edition). (Wizards of the Coast), p. 41. ISBN 978-0-7869-6560-1.
  2. Rob Heinsoo, Andy Collins, and James Wyatt (2008). Player's Handbook. (Wizards of the Coast), p. 14. ISBN 0-7869-4867-1.
  3. David Noonan, Ari Marmell, and Robert J. Schwalb (2009). Eberron Player's Guide. (Wizards of the Coast), p. 13. ISBN 0-7869-5100-1.
  4. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 18–19. ISBN 0-7869-2886-7.

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Races
Player's Handbook Races: Dragonborn | Drow | Dwarf | Elf | Gnome | Half-Elf | Half-Orc | Halfling | Human | Tiefling
Eberron Races: Bugbear | Changeling | Goblin | Hobgoblin | Kalashtar | Orc | Shifter | Warforged
Other Races: Armand | Asherati | Bhuka | Doppelganger | Dragon | Gnoll | Goliath | Kobold | Lizardfolk | Medusa | Sahuagin | Shulassakar | Thri-kreen | Yuan-Ti
Outsiders: Aasimar | Angel | Archon | Daelkyr | Demon | Devil | Elemental | Genie | Githyanki | Githzerai | Inevitable | Mephit | Quori | Slaad
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