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The Loop (Games)
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Flint Keep is a Brelish fortification on southern edge of Breland. It watches over the Hilt, the delta entrance to the major rivers of Breland, in the west and the Silln Highland on the east.[1]
The soldiers patrol the Silln Highlands on the alert for monsters and subterranean Dhakaani hobgoblins, who sometimes raid Flint Keep.[2]
Appendix[edit | edit source]
References[edit | edit source]
- ↑ 1.0 1.1 Five Nations, p. 49. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
- ↑ Five Nations, p. 66. Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Wizards of the Coast. ISBN 0-7869-3690-8.
Connections[edit | edit source]
Cities of Breland |
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Ardev · Argonth · Baran's Keep · Black Pit · Brey Crossing · Castle Arakhain · Cragwar · Drum Keep · First Tower Flint Keep · Fort Tansend · Galethspyre · Glyphstone Keep · Hatheril · Kennrun · Lurching Tower · Mistmarsh · Moonwatch New Cyre · Nowhere · Orcbone · Ringbriar · Shadowlock Keep · Sharn · Shavalant · Shining Valley · Starilaskur · Sterngate Sword Keep · Torch Keep · Vathirond · Woodhelm · Wroat · Xandrar · Zilspar |
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