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During the Daelkyr War, tribes of gnomes were subjugated and enslaved by the daelkyr. These gnomes now call themselves deep gnomes, or svirfneblin in the gnome language, and still reside deep within Khyber. These gnomes seek to atone for the heinous crimes of their ancestors. They continue to live deep beneath Zilargo, and remain hidden from sight. They believe themselves "unclean" and undeserving to live with their surface brethren. Occasionally, a deep gnome will travel to the surface and seek out life as an adventurer in a way to made amends for the past sins of his or her people.[2]

Unlike their surface brethren, deep gnomes possess darkvision, and an innate ability to resist spells. They have a supernatural ability to avoid detection.[1]

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  1. 1.0 1.1 1.2 1.3 1.4 Skip Williams, Jonathan Tweet, and Monte Cook (July 2003). Monster Manual (3.5 edition). (Wizards of the Coast), p. 132. ISBN 0-7869-2893-X.
  2. James Wyatt, Keith Baker, Luke Johnson, Steven Brown (2006). Player's Guide to Eberron. (Wizards of the Coast), p. 69. ISBN 0-7869-3912-5.
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