(remove copied text; add infobox & map, reference, mark Stub, add categories) |
(I added some additional details that were found in RftLW.) Tag: Visual edit |
||
Line 18: | Line 18: | ||
|page= |
|page= |
||
}} |
}} |
||
+ | The '''Dead-Gray Mist''' is a shroud that hangs over and circumscribes the [[Mournland]].<ref>{{Cite book/Eberron Campaign Setting|190}}</ref> The mist acts as an obscuring fog that prevents a clear view of the mangled landscape; even airships can't see through the heavy blanket. <ref name=":0"><small>''Eberron: Rising from the Last War'', ''p. 218-219''. Keith Baker, Jeremy Crawford, and James Wyatt (2019). Wizards of the Coast. ISBN 0786966890.</small></ref> The thickness of the mist varies; at its broadest, an adventurer would have to trek five miles to escape the constricting smoke. A more fortunate explorer could just hold their breath for a couple hundred feet before breaking through to the other side. <ref name=":0" /> This, however, is easier said than done, for the Dead-Gray Mist has the ability to muddle one's mind. There are stories of unfortunate souls who found themselves caught in a labyrinth without walls manufactured from their own shattered psyche. <ref name=":0" /> Within the Mournland, there are isolated locations where the mist gathers again, but these patches are far less dense and dangerous as the perimeter walls.<ref name=":0" /> |
||
− | The '''Dead-Gray Mist''' is a shroud that hangs over and circumscribes the [[Mournland]].<ref>{{Cite book/Eberron Campaign Setting|190}}</ref> |
||
==Appendix== |
==Appendix== |
||
Line 24: | Line 24: | ||
===References=== |
===References=== |
||
{{refs}} |
{{refs}} |
||
+ | |||
− | [[Category:The Mournland]] |
||
+ | <small> 2. ''Eberron: Rising from the Last War'', ''p. 218-219''. Keith Baker, Jeremy Crawford, and James Wyatt (2019). Wizards of the Coast. ISBN 0786966890.</small>[[Category:The Mournland]] |
||
[[Category:Locations]] |
[[Category:Locations]] |
||
[[Category:Geography]] |
[[Category:Geography]] |
Revision as of 01:20, 25 April 2020
The Dead-Gray Mist is a shroud that hangs over and circumscribes the Mournland.[1] The mist acts as an obscuring fog that prevents a clear view of the mangled landscape; even airships can't see through the heavy blanket. [2] The thickness of the mist varies; at its broadest, an adventurer would have to trek five miles to escape the constricting smoke. A more fortunate explorer could just hold their breath for a couple hundred feet before breaking through to the other side. [2] This, however, is easier said than done, for the Dead-Gray Mist has the ability to muddle one's mind. There are stories of unfortunate souls who found themselves caught in a labyrinth without walls manufactured from their own shattered psyche. [2] Within the Mournland, there are isolated locations where the mist gathers again, but these patches are far less dense and dangerous as the perimeter walls.[2]
Appendix
This article is a stub. You can help us by expanding it. |
References
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 190. ISBN 0-7869-3274-0.
- ↑ 2.0 2.1 2.2 2.3 Eberron: Rising from the Last War, p. 218-219. Keith Baker, Jeremy Crawford, and James Wyatt (2019). Wizards of the Coast. ISBN 0786966890.
2. Eberron: Rising from the Last War, p. 218-219. Keith Baker, Jeremy Crawford, and James Wyatt (2019). Wizards of the Coast. ISBN 0786966890.