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A cleric is a divine servant of gods[5][6] and other celestial forces[6] and does their bidding through their combat prowess and divine spells. The typical cleric wears heavy armor and wields simple weapons, while also using their divinely granted magic abilities to blesses themselves and their allies. Good clerics are powerful healers due to the large number of healing and curative magics available to them and their ability to cast them spontaneouslym while evil clerics inflict damage with equal proficiency. Clerics also possess the ability to hold sway over undead either turning them away or commanding them to do their bidding depending on their chosen alignment.[5]

Abilities[]

Clerics channel divine energies from celestial forces. Clerics must pray for their spells like druids and rangers, however the cleric has the ability to swap a prepared spell for a healing spell of equal or lesser level for good clerics or wounding spells for evil clerics.[5]

In addition to a cleric's regular spells, they also possess the ability to cast a spell based on two chosen domains. Domains are specific areas of influence that the cleric's chosen deity has particular sway over. Each domain has its own special list of spells and the cleric can prepare and cast spells from these lists.[5]

A cleric also has the ability to influence undead in special ways depending on their alignment and power. Good clerics are able to turn undead through the power of their god's goodness. As the good cleric increases in power, lesser undead may even be outright destroyed by the sheer force of the cleric's faith. Evil clerics gain the ability to command undead (also known as rebuking) with the power of their evil god's command behind them.[5]

Clerics in Eberron[]

Although the gods may not walk among mortals in Eberron there is no shortage of faith.[7] There is no doubt that the devout can call upon some supernatural power to help them.[6] Whatever supernatural power clerics tap into on Eberron, there is no doubt in the force behind this power and its ability to shape Eberron.[6]

Notable Clerics[]

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Appendix[]

External Links[]

Gallery[]

Category:Images of clerics

References[]

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook (5th edition). (Wizards of the Coast), pp. 56–63. ISBN 978-0-7869-6560-1.
  2. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 17–20. ISBN 978-0-7869-6612-7.
  3. Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), pp. 96–97. ISBN 978-0786965622.
  4. Jeremy Crawford (November 17, 2020). Tasha's Cauldron of Everything. (Wizards of the Coast), pp. 30–35. ISBN 978-0786967025.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 30–33. ISBN 0-7869-2886-7.
  6. 6.0 6.1 6.2 6.3 Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), pp. 34–35. ISBN 0-7869-3274-0.
  7. Jennifer Clarke Wilkes, Ari Marmell, & C.A. Suleiman (2006). Faiths of Eberron. (Wizards of the Coast), p. 7. ISBN 0-7869-3934-6.

Connections[]


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