Eberron Wiki
Eberron Wiki
(Created page with "In the 4th edition Dungeons & Dragons game mechanics, paragon paths are specializations that PCs could take to help better define their characters. These paragon paths are en...")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
 
A number of Eberron-specific paragon paths were created, in addition to paragon paths introduced by [[Wizards of the Coast]]. Below are the various paragon paths introduced in the world of Eberron.
 
A number of Eberron-specific paragon paths were created, in addition to paragon paths introduced by [[Wizards of the Coast]]. Below are the various paragon paths introduced in the world of Eberron.
   
In the 4th edition mechanics, the closest analogy would be the [[:Category:Prestige Classes|Prestige Class]], though the mechanics have significant differences.
+
In the 3rd edition mechanics, the closest analogy would be the [[:Category:Prestige classes|Prestige Class]], though the mechanics have significant differences.
  +
  +
[[Category:Classes]]

Latest revision as of 06:59, 14 May 2022

In the 4th edition Dungeons & Dragons game mechanics, paragon paths are specializations that PCs could take to help better define their characters. These paragon paths are entered into at 11th level, and run until 20th level.

A number of Eberron-specific paragon paths were created, in addition to paragon paths introduced by Wizards of the Coast. Below are the various paragon paths introduced in the world of Eberron.

In the 3rd edition mechanics, the closest analogy would be the Prestige Class, though the mechanics have significant differences.

All items (7)