A bugbear is a massive humanoid distantly related to, but larger and stronger than, goblins and hobgoblins. Like many goblinoids, bugbears speak Goblin. They are one of the only goblinoids to be covered in fur. Like the other goblinoids in Eberron, bugbears were once part of the dominant civilization of Khorvaire thousands of years ago. Today, they are found across Eberron, but are most likely to be found as part of the Ghaal'dar, Marguul, or the Dhakaani.
Bugbears have a reputation for being dim-witted and brutish. This claim is not unfounded and bugbears have easily provoked tempers and are prone to fitful rages. In their own tribes, bugbears tend to prize self-sufficiency and violence among themselves.
After the dissolution of the Dhakaani Empire, the bugbears continued to be ruled primarily by the hobgoblins in tribes known as the Ghaal'dar. However, some bugbears rebelled against their tribes, seizing the lands by the Seawall Mountains and forming their own tribes, known as the Marguul, or "warrior kings". The Marguul tribes became notorious raiders, and would often clash with the Ghaal'dar and the gnomes of Zilargo.
After the conquest of Darguun during the Last War by Lhesh Haruuc, the Marguul mostly pay homage to him and his court. However, some of the Marguul refused to bow to a hobgoblin, and continue to fight with Haruuc's forces.
Like other goblinoids, bugbears can be found in small numbers in the major cities across Khorvaire. These bugbears live peacefully in these cities, but often live in the poorer areas of the cities and are treated as second-class citizens. Outside of the cities, bugbears are often found in tribes, either in the Ghaal'dar tribes or their own Marguul tribes.
Bugbears were a playable race in 3.5-edition D&D in the Monster Manual. In 5th edition, they were first released as a player race in Volo's Guide to Monsters and were reprinted in the Eberron sourcebook Rising from the Last War.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Eberron: Rising from the Last War, p. 24. Keith Baker, Jeremy Crawford, & James Wyatt (2019). Wizards of the Coast. ISBN 0786966890.
- ↑ 2.0 2.1 Monster Manual, p. 29. Skip Williams, Jonathan Tweet, and Monte Cook (July 2003). Wizards of the Coast. ISBN 0-7869-2893-X.
- ↑ 3.0 3.1 3.2 Eberron Campaign Setting, p. 152-154, 304. Keith Baker, Bill Slavicsek, & James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
- ↑ Races of Eberron, p. 85. Jesse Decker, Matthew Sernett, Gwendolyn F.M. Kestrel, & Keith Baker (2005). Wizards of the Coast. ISBN 0-7869-3658-4.