A behir is a great serpentine monster with twelve legs and electrical breath.[3]
Description[]
A behir is often mistaken for a wingless blue dragon.[4] It has a long, snake-like body and can slither on the ground like a snake, but it also has six pairs of legs upon which it can walk or climb if it chooses to do so.[3] Each of a behir's twelve feet has three clawed toes.[4]
Behirs have thick, armored scales, much like a dragon. Their scales are colored in variations of dark blue and are lighter on the behir's undersides.[3] Despite not being dragons themselves, behir are considered a variety of dragonkind.[5]
They have long narrow heads,[4] with curved, black horns on the top[3][4] that are used for preening.[3] Their mouths are full of many sharp multi-colored translucent teeth that are valued for their gem-like beauty.[4]
The typical adult behir is around 40 feet (12 meters) long[3] and weighs about 4,000 pounds (1,800 kilograms).[3] Behirs reach adulthood at the age of ten and, like other reptilian creatures, continue to grow throughout their lifetimes, shedding their scales periodically in the process.[4] Because of this, behirs can sometimes reach gargantuan sizes.[3]
Abilities[]
Behirs are known to be expert climbers.[3] They are surprisingly quick and can outrun the typical human.[3][4]
Behirs can breathe a magical burst of electricity from their mouths, much like a blue dragon. They are completely immune to damage from electricity.[3]
Combat[]
If a behir grabs a hold of an opponent or prey with its mouth, it has several options. It can wrap its body around the victim and constrict, it can tear at the victim with its many clawed limbs, or it can simply swallow the victim whole.[3]
Society[]
Behirs are usually solitary creatures, but can be found in mated pairs.[3] They are most active during the day.[4] During the winter months, they hibernate.[4]
Mating takes place in early spring. Females produce between one and four blue-green, leathery eggs, which are buried under dirt or sand.[4] Some insist that it only takes three or four weeks for the eggs to hatch.[4] The young are driven from the den soon after hatching.[4]
Diet[]
Behirs are a carnivorous species. Their main diet consists of medium-sized animals, such as boars.[4]
Habitats[]
Behirs prefer to live in warm, hilly terrain.[3] They make dens in hidden thickets.[4]
Behirs reside in Khyber,[6] Q'barra,[7] and Xen'drik.[8][9]
They can be found in the Uluriak tunnels beneath Katal Hazath connected to Khyber[6] and near Haka'torvhak in Q'barra.[7]
Some sun giants of advanced tribes in Xen'drik even work together with behirs.[8]
Languages[]
Behirs are capable of speaking both Common[3] and the Draconic language.[1]
Relationships[]
Behirs hate all dragons and refuse to share any territory with them, either fighting or fleeing when there is a conflict over territory.[3] Ironically, behir themselves are a variety of dragonkind.[5]
Usages[]
Recovered and stuffed behirs line the halls of the Wayfinder Foundations' headquarters in Fairhaven.[6] Some cultures once made splint mail out of behir bone.[10]
Notable Behirs[]
- Glimmerdoom is a legendary monster found in Xen'drik. This mutated behir has terrorized explorers and adventurers, and evaded the Lords of the Hunt.[9]
Appendix[]
Appearances[]
Gallery[]
Further Reading[]
- Eric Cagle (July 2005). “The Ecology of the Behir”. In Erik Mona ed. Dragon #333 (Paizo Publishing, LLC), pp. 56–60.
References[]
- ↑ 1.0 1.1 1.2 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014). Monster Manual (5th Edition). (Wizards of the Coast), p. 25. ISBN 978-0786965614.
- ↑ Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2. (Wizards of the Coast), pp. 22–23. ISBN 0786995101.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 25. ISBN 0-7869-2893-X.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 Tony Jones (April 1990). “The Ecology of the Behir”. In Roger E. Moore ed. Dragon #156 (TSR, Inc.), pp. 101–105.
- ↑ 5.0 5.1 Gwendolyn F.M. Kestrel, Jennifer Clarke Wilkes, and Kolja Raven Liquette (2006). Races of the Dragon. (Wizards of the Coast), p. 4. ISBN 0-7869-3913-3.
- ↑ 6.0 6.1 6.2 David Noonan, Rich Burlew, & Frank Brunner (2005). Explorer's Handbook. (Wizards of the Coast), p. 49. ISBN 0-7869-3691-6.
- ↑ 7.0 7.1 David Noonan, Rich Burlew, & Frank Brunner (2005). Explorer's Handbook. (Wizards of the Coast), p. 148. ISBN 0-7869-3691-6.
- ↑ 8.0 8.1 Keith Baker, Jason Bulmahn, & Amber Scott (2006). Secrets of Xen'drik. (Wizards of the Coast), p. 60. ISBN 0-7869-3916-8.
- ↑ 9.0 9.1 Keith Baker, Nicolas Logue, James Desborough, C.A. Suleiman (2008). City of Stormreach. (Wizards of the Coast), pp. 134–135. ISBN 0-7869-4803-5.
- ↑ Stephen Schubert, Tim Hitchcock, and Nicolas Logue (2007). Eyes of the Lich Queen. (Wizards of the Coast), p. 4. ISBN 0-7869-4319-X.