Ardhmen is a southern port in the region of Syrkarn.[2][3]
Geography[]

A map showing Ardhmen's location in Syrkarn.
Ardhmen is in the southern part of Sykrarn, in what was once the nation of Lamecha.[2]
Government[]
Ardhmen doesn't have an official government or laws, like most of Syrkarn.[3]
Trade[]
Ardhmen is the main port of call for travelers to Syrkarn, and many travelers to Adar sail to Ardhmen first, before traveling overland to finish their journey.[2]
Ardhmen has traded with the Lhazaar Principalities for decades, and also sees trade with Q'barra, Dvaarnava, Stormreach, and even Sharn.[2][3][4] Traders were initially interested in obtaining spices and dreamlily, but now that trade with Riedra is open, traders are now more interested in acquiring Syrk textiles and art.[1]
The Summit Road has a presence in Ardhmen.[5]
History[]
Ardhmen was once a great city before it was destroyed by mages during the Sundering. The current port town is built among the ruins.[2]
Appendix[]
References[]
- ↑ 1.0 1.1 Keith Baker, Scott Fitzgerald Gray, Glenn McDonald, and Chris Sims (2007). Secrets of Sarlona. (Wizards of the Coast), p. 89. ISBN 978-0-7869-4037-0.
- ↑ 2.0 2.1 2.2 2.3 2.4 Keith Baker, Scott Fitzgerald Gray, Glenn McDonald, and Chris Sims (2007). Secrets of Sarlona. (Wizards of the Coast), p. 84. ISBN 978-0-7869-4037-0.
- ↑ 3.0 3.1 3.2 James Wyatt and Keith Baker (2009). Eberron Campaign Guide. (Wizards of the Coast), p. 188. ISBN 0-7869-5099-4.
- ↑ Keith Baker, Scott Fitzgerald Gray, Glenn McDonald, and Chris Sims (2007). Secrets of Sarlona. (Wizards of the Coast), p. 33. ISBN 978-0-7869-4037-0.
- ↑ Keith Baker, Scott Fitzgerald Gray, Glenn McDonald, and Chris Sims (2007). Secrets of Sarlona. (Wizards of the Coast), p. 32. ISBN 978-0-7869-4037-0.