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A Plague Upon Your Houses was the ninth adventure released for the Blackwheel Company Faction Adventure to be run as part of the Xen'drik Expeditions campaign.

Synopsis[]

With General Ogdin working hard to offend and rebuke the generosity of the Dragonmarked Houses, Field Marshal Maceck has cleverly explored other options to keep the Company well-supplied and at the cutting edge of fighting technology. His deep and long-standing contacts on Khorvaire have allowed him to explore other options for research and development. Following up on the staggering success of the Glory Road as a mobile base of operations, Maceck continues to push the envelope in finding novel ways to combine transportation and military technology. Presently, he has secured an exclusive contract where the Blackwheel Company will fund the start up of a secret joint venture between a small group of Zilargo elemental binders and a resurgent tribe of Dhakaani artisans seeking to restore the lost glory of their empire and reestablish superiority of goblin artifice. With Blackwheel Company funding, the fledgling cooperative has produced their first work: An Elemental Kraken.

Soon after having to bring down his own ship over Stormreach. Maceck realized that even airships had become viable targets for pirates and other factions. Blackwheel air superiority was no longer as efficient, complete, or intimidating as it once had been, and their distinct advantage gained from it had been largely marginalized. It was far too easy to shoot down, ambush, or hijack airships and they were far too visible. The keen businessman's most recent idea is an elemental ship that runs beneath the waves. The possibilities for stealthy transport of supplies, troops, or just about anything else are limitless and with elemental-powered technology, such a ship could be built for speed as well. And while the Blackwheel Company may no longer be alone in the skies, Maceck intends them to be devastatingly effective and invisible beneath the vast oceans of Eberron.

This adventure finds the hires sent on a secret mission. Maceck, wisely, no longer trusts his own officers and prefers to keep the details of this mission secret until the last possible moment. The construction of the Tidal Wraith, the first of the Leviathan class Elemental Kraken's has been a monumental undertaking in terms of both the secrecy and the funding required. Maceck intends to surprise the Executive Council with it as a show of his leadership and determination. As a result, and well aware of the interference of his rival Ogdin, Maceck is sending his most loyal and trusted operatives to escort the ship safely to the Council meeting on Sorrowdusk Isle.

Unfortunately, and unbeknownst to Maceck, the Dragonmarked Houses have not let the construction of such a technological marvel escape their notice. Out of both fear of losing their investment in the Company and anger that the Company would seek support and armament outside of and without the consent of the Houses, a team of Pharlian operatives have been planted aboard the vessel to capture it. Under the command of Lt. General Oath, the PCs must attempt to repel the saboteurs and save the ship. Making matters worse, the Pharlian operatives have been ordered to destroy the ship if the attempt to capture it fails. It's up to the PCs to salvage what they can and find a way to escape and perhaps even learn a little about who and why the ship may have been attacked.

Appendix[]

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Eberron Adventures
3rd edition The Forgotten ForgeShadows of the Last WarWhispers of the Vampire's BladeGrasp of the Emerald ClawVoyage of the Golden DragonJungle SecretsQueen with Burning EyesSteel ShadowsFallen AngelCrypt of Crimson StarsTemple of the Scorpion GodPit of the Fire LordMurder in OakbridgeChimes at MidnightTensions RisingRiding the RailThe Aundairian JobQuoth the RavenHell's HeartCity of Blood
Adapted Adventures: Red Hand of DoomExpedition to Castle RavenloftExpedition to the Demonweb Pits‎The Shattered Gates of SlaughtergardeThe Kopru Ruins‎Legend of the Silver Skeleton‎The Whispering CairnThe Three Faces of EvilEncounter at Blackwall KeepThe Hall of Harsh ReflectionsThe Champion's BeltA Gathering of WindsThe Spire of Long ShadowsThe Prince of RedhandThe Library of Last ResortKings of the RiftInto the Wormcrawl FissureDawn of a New AgeThere is No HonorThe Bullywug GambitThe Sea Wyvern's WakeHere There Be Monsters
Mark of Heroes Reflections of the MultiversePirate's Bounty and the Isle of FireNo TicketFinding the WayGambit at DreadholdBlind Man's HuntThe Delirium StoneFreely GivenMote in the Eye of ChaosDesolate EndeavorThe Graywall IncidentEscape from Grea TowerDeep Woods, Dark HeartHouse of MadnessPrice of ProtectionDeath in DarguunFallen of SharnThe Unexpected GateTo Spurn the Churning Discord
Xen'drik Expeditions The Journey Begins: Well of WoeBreaching Thelanis Wall: Well of WoeThe Flame Beneath the Well: Well of WoeMere of Shattered SoulsCairn of Stone HeartsSands of Fate and FortuneShargon's RageTaming the HydraNightfall on SorrowduskThe Dead of NightEndgame
Blackwheel Company Faction Adventure Principal of the MatterPrice of ProgressMarked ManThe Trouble with PiratesTarnished ReputationNone Left BehindTest of MettleA Few Good GnollsA Plague Upon Your HousesPariahWhen in Doubt, ChargeThe Twentieth Lash
Cabal of Shadows Faction Adventure The Sahuagin StoneShadows Over StormreachKhyber's ChildrenFire in the Heart of MadnessNight of ShadowsWhat Rough BeastWhispers Behind the DoorRacing MidnightThe Darkest HeartThirst For Blood and StoneWith His Dying BreathDark Portents
Covenant of Light Faction Adventure Divine InspirationCrisis of FaithThe Good Die YoungBrave SoldiersThings Fall ApartPrice of VirtueDark FugitiveNoble SavagesChoir of AngelsFate, InterruptedGreater the FallTo Live Among You
Crimson Codex Faction Adventure Prophecy's Unwitting ServantForbidden KnowledgeNative IntelligenceTomb of TomesThe Korranberg AffairTurn of the PageA Costly TruthIf At FirstStormrider Slept HereChamber MadeA Shattered Mind's MazeThe End of the Viper's Tail
D&D Open Championship Shards of EberronCrown of Winter FlameTomb of Eternity
4th edition The Mark of ProphecyKhyber's HarvestSeekers of the Ashen CrownKeep on the ShadowfellHeart of the Forbidden ForgeHaruuc's Tomb: A Novel AdventureThe Maze of Shattered SoulsDead for a SpellDark Lantern
5th edition Around Khorvaire in Fifty DaysForgotten RelicsFallen ColossusMurder on the HalcyonRace Through Q'barraSkybridge SkirmishVecna: Eve of Ruin
Adapted Adventures: Against the GiantsBetween Tangled Roots‎Danger at Dunwater‎Dead in ThayGold for Fools and Princes‎In the Mists of ManivarshaIsle of the Abbey‎‎Princes of the ApocalypseSalted LegacyTammeraut's FateThe Fiend of Hollow Mine‎‎The Forge of Fury‎The Hidden Shrine of Tamoachan‎The Sinister Secret of Saltmarsh‎‎The StyesThe Sunless Citadel‎Tomb of AnnihilationTomb of HorrorsWhite Plume Mountain
Embers of the Last War What's Past is PrologueMurder in SkywayBoromar BallThe Cannith CodeJack of DaggersAgainst the LightningA Holy VisitBlades of TerrorThe Kundarak JobSearching for SecretsThe Killing BladeSecrets Below
Oracle of War The Night LandVoice in the MachineWhere the Dead WaitThe Third ProtocolA Century of AshesThe Last WordSong of the SkyParliament of GearsLord BucketJudgment of IronMy Undying HeartThe Waiting GameStonefireFrom DustDream EaterThe Dragon BelowThe Final TributeScales of WarBack to the MudOld ScoresThe Iron TitanRolling ThunderThe Rising CityThe Last WarHundred-Shard StashOff the RailsSpirit TrainServants of the PastCold Spell in the FrostfellJourney to Salvation
Keith Baker Adventures Curtain Call: A Sharn AdventureTrust No OneMagic Sword: An Eberron Story SeedThe Mourning AfterHeart of Stone